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Old Sep 13, 2005, 01:50 AM // 01:50   #1
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i have made a healing monk he is still in pre searing i would like to know what the best 2ndary FOR ENERGY all i want from my 2ndary are energy helping spells
should i go mesmer?
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Old Sep 13, 2005, 01:52 AM // 01:52   #2
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i think elementalist
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Old Sep 13, 2005, 01:54 AM // 01:54   #3
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I would suggest Necromancer for Offering of Blood; but thats an elite way... later; go for mesmer now then switch later on; Mesmer energy steals take too long and for little energy they give you; plus recharge times....
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Old Sep 13, 2005, 02:44 AM // 02:44   #4
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I say go for M/E
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Old Sep 13, 2005, 05:39 AM // 05:39   #5
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Mesmers hands down have the best energy management skills in the game. You can pick a few of them up to use for energy management.

My recommendations would be

Energy Drain
Inspired Hex
Drain Enchantment
Channeling

(Not necessarily all of them but some combination that you see fit).
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Old Sep 13, 2005, 06:31 AM // 06:31   #6
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I'll second that motion on the Mesmer. The list of skills I found useful are very similar to Sarus':

Energy Drain (or Energy Tap) - probably your most useful energy source
Channeling - only when I'm solo farming a horde of undead - otherwise the energy return is meager
Inspired Hex - I used it for a while but the recharge time is too much. And it doesn't give much in terms of energy.
Ethereal Burden - I used to use Shatter Delusions for a small return of energy while inflicting damage - not much return but a novelty.

But Energy Drain (Energy Tap) is the hot item for energy....
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Old Sep 13, 2005, 07:22 AM // 07:22   #7
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Mesmer or necro. Whoever said ele meant with Ether renewal, which means you have to run enchantments and constantly cast. you only get 1 energy per enchantment though, cus you cant put points into energy storage.
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Old Sep 13, 2005, 07:28 AM // 07:28   #8
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definenly mo/me

energy drain is a popular choice, stealing energy from a warrior or ranger is quite fun, usually u dont get much if your half way through a battle, elementists are pretty much garenteed energy steals

however if you want a decent supply of energy, mantra of recal is another option,
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Old Sep 13, 2005, 05:15 PM // 17:15   #9
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I also suggest Mesmer. Inspiration Magic is by far the best for a Monk.

Defense stances, energy draining and even one heal spell.
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Old Sep 13, 2005, 06:22 PM // 18:22   #10
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thnk you all i was thinking mesmer was the way to go just wasnt sure
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Old Sep 13, 2005, 07:09 PM // 19:09   #11
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Quote:
Originally Posted by Knight of Eternal Darknes
i think elementalist
I've got one. My skill bar is full of monk spells and none for Ele. The only time I use ele is when I know I'm going to be playing with henchies and not humans.
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Old Sep 13, 2005, 08:47 PM // 20:47   #12
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I have a Mo/Necro right now and it has been a good combo. The main reason I chose it was for Offering/Well of Blood and Well of Power. I also plan to try a minion master solo build later on. My other character is a Me/Ele and I am close to the end of the game with him (ring of fire) so I can see the benefits of a Mo/Me as well.

I will say that during the Thunderhead Keep mission we were able to complete it, including the bonus, primarily due to a Necro using Well of Power and two Monks taking full advantage of it.
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Old Sep 13, 2005, 09:12 PM // 21:12   #13
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I'd say Monk/Ele and jump on the ER train before it's nerfed beyond use. It's a good way to keep your energy and health up even in PvP....eventually you'll have to change to Mo/Me though...as the ER nerf is undoubtedly coming.
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Old Sep 13, 2005, 09:23 PM // 21:23   #14
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Quote:
Originally Posted by Algren Cole
I'd say Monk/Ele and jump on the ER train before it's nerfed beyond use. It's a good way to keep your energy and health up even in PvP....eventually you'll have to change to Mo/Me though...as the ER nerf is undoubtedly coming.

ER is linked with Energy Storage, so although the OP will be able to smite, that doesn't mean he/she will be a good smiter.
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Old Sep 13, 2005, 09:42 PM // 21:42   #15
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Quote:
Originally Posted by mr_boo
ER is linked with Energy Storage, so although the OP will be able to smite, that doesn't mean he/she will be a good smiter.
ya...thanks for pointing that out....im kinda stupid sometimes.
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Old Sep 13, 2005, 11:39 PM // 23:39   #16
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Mo/Me for energy drain
Mo/N for well of power, offering of blood
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Old Sep 14, 2005, 12:09 AM // 00:09   #17
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Well you've already got a bunch of very sensible solutions, so I'm just going to throw one out there that's a little off-kilter.

I've got a Monk/Ranger with Ascetic's Armour and a staff for about 52 energy total. When things are getting heavy energy-wise, I use draw conditions on my party and then turn on Melandru's Resilience and watch my health and energy pools rocket back to full. Works really nicely, and it's extremely rare that I have any energy troubles on this char; he's great fun to play.

That said, it has taken me quite a while to build this guy up (probably never would have found that insightful mod without SF, lol), and I do find it a little maddening to play sometimes because both professions have so many great skills and there just ain't enough att points to go around. Ranger especially, curse them -- just jammed packed with goodness in every line!

In the end I just settled on high Wilderness for MR and Serpent's Quickness. Rest is pure monkage and it's great!
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Old Sep 14, 2005, 12:18 AM // 00:18   #18
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Me Energy skill take too long to cast and a longer recharge than Offering of blood.

its a fact; just look at the charts or even your skill window; if you have it unlocked.

Me skills you need to be within the battle; in harms way, those 3 seconds sum1 could die it can get interupted then what, also a reliance on enemy's; 3/4th a sec cast is way faster for output.
3 seconds plus cool down of 20 sec.
3/4th a sec plus 15 sec cool down.

but as i said before that elite is kind of in the distance; go mesmer now then switch.

Last edited by D.E.V.i.A.N.C.E; Sep 14, 2005 at 12:20 AM // 00:20..
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Old Sep 14, 2005, 12:34 AM // 00:34   #19
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Channeling alone is the best energy managment skill in the game, but it's not the only amazing skill the mesmer skill has to offer. You'll also have Hex breaker and Energy drain, two great skills.

Go for a monk/mesmer and never look back.
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Old Sep 14, 2005, 01:01 AM // 01:01   #20
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Mesmer Skills still rely on a Enemy; Hex; or a large group of enemy's

heres a picture Iv compiled with a basic setup of skills.



Whatever you choose is up to you; I just provide the facts.
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